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MacWorld 1998 February
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Macworld (1998-02).dmg
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Games World
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New Levels!
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For Quake
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Halo of Fire
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halo.txt
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Text File
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1997-11-19
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89 lines
Halo of Fire (Leap of Faith)
=======================================================================
Title : Halo of Fire (Leap of Faith)
Filename : halo.bsp
Author : Brian Ball
Email Address : haremking@hotmail.com, bball@cavedog.com
Photo + Bio : http://www.planetquake.com/swat/harembio.htm
Description : You fall through a hole into an underground
world protecting the gates to heaven and hell.
You travel through ancient ruins, caves,
waterfalls,the depths of hell, and to the
pearly gates of God.
=======================================================================
| Play Information |
Single Player : yes
Cooperative : nope, this is a single player map
Deathmatch : nope, see above
Difficulty Settings : no (normal for most... hard for a few)
New Sounds : naw
New Graphics : yes
New Music : no
Strategy : Kill everything, stay alive, have fun
| Construction |
Base : Level from scratch by yours truly
Program(s) : Quake, Worldcraft, Adquedit, Photoshop
Bugs : None I know of, let me know if ya find some
Build Time : Less than it needs, more than I know.
Texture Wads : My custom tex, Rogue, Hipnotic, id tex's
| Comments | : This map was created as an 'audition' for
Cavedog Entertainment and along with other
projects I've been involved with (most notably
X-Men TC and SWAT) it secured me a position
with Cavedog as a 3d game level designer :)
I've made use of ogres almost exclusively
throughout the first half of the map...
normally I would like to see a greater
variety of monsters but felt these were the
best choice given the 'theme' of the level.
I may reskin grunts/enforcers and include
a pak file with some custom sounds at a later
date to solve this issue.
The water trap/puzzle in the start of the map
may get a little frustrating to some, so
without giving too much away, I suggest the
player slow down a moment and search for a
single visual clue.
| Other Projects |
X-Men - Ravages of Apocalypse, commercially licensed total conversion
texture art + deathmatch level 'xdm4.bsp - Pyramid of Destruction'
http://www.planetquake.com/x-men
http://www.x-men.com
S.W.A.T - multiplayer partial conversion
texture art + map 'swate1m4.bsp - Rooftop'
http://www.planetquake.com/swat
| Copyright / legal stuff |
Authors may use this level as a base to build additional
levels - just give credit where credit is due. Hey, if id let's us use
their stuff, why shouldn't I?
This BSP may be distributed freely over the Internet and/or BBS systems
as long as this text file is included with the halo.bsp file. No one is
authorized to put this BSP on any CD or distribute it in any way
without my written permission.
Email me with comments, questions, criticism, or suggestions.
haremking@hotmail.com
This level is Copyright © Brian Ball (aka Haremking), 1997.
Quake is Copyright © id software
Textures Copyright © Rogue, Hipnotic, id software
=======================================================================